The disadvantages of peer-to-peer are that there is no canonical state to work from, and the number of network connections is proportional to the square of the number of players (everyone connects to everyone else). Small networking basics lesson below: The advantages of peer-to-peer are that it does not require a lot of dedicated computing power to run for anyone (unlike a server), and reduces the amount of network traffic, as no state information needs to be sent to anyone. Unlike in a client-server architecture, no system is doing the heavy lifting and just leaving the other systems to handle rendering and sending inputs. ![]() ![]() Because a fundamental part of peer-to-peer architecture is that all people who are connected are considered equal.
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